Conceptual and Rendering Skill
A conceptual model is a representation of a system, made of the composition of concepts which are used to help people know, understand, or simulate a subject the model represents. It is also a set of concepts. Some models are physical objects; for example, a toy model which may be assembled, and may be made to work like the object it represents.
The term conceptual model may be used to refer to models which are formed after a conceptualization or generalization process. Conceptual models are often abstractions of things in the real world whether physical or social. Semantics studies are relevant to various stages of concept formation and use as Semantics is basically about concepts, the meaning that thinking beings give to various elements of their experience.
The term conceptual model may be used to refer to models which are formed after a conceptualization or generalization process. Conceptual models are often abstractions of things in the real world whether physical or social. Semantics studies are relevant to various stages of concept formation and use as Semantics is basically about concepts, the meaning that thinking beings give to various elements of their experience.
OBJECT
Original:
First, i lower down the opacity and sketch the outline and modify the helmet design. I added some steampunk element into the design.
Then, I draw line art to finalize the design.
Add the base color.
Then, add the lighting and shadow to make the helmet look more realistic. Also, color without outline.
Next, add texture onto the surface and put low opacity for the texture.
Final outcome
COSTUME
Original:
First, i lower down the opacity and sketch the outline and modify the helmet design. I added some steampunk element into the design.
Then, I draw line art to finalize the design and add the base color.
Then, add the lighting and shadow to make the helmet look more realistic. Also, color without outline.
FINAL OUTCOME
BUILDING
Original:
First, i lower down the opacity and sketch the outline and modify the helmet design. I added some steampunk element into the design.
Then, I draw line art to finalize the design and add the base color.
Then, add the lighting and shadow to make the helmet look more realistic. Also, color without outline.
FINAL OUTCOME
Environment (Final Assignment)
Original:
First, i change the image color using adjustment layer in Photoshop to create a different atmosphere.
Then, i added some fantasy elements like the stones and tree branch inside the image.
More details are added.
Added interesting background to improve the atmosphere.
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